Icar is a free Science Fiction pencil and paper roleplaying game. You can download and print it, free. Just about everything you need to play the game is here. This page gives you an overview of everything to do with the game, all in one handy page!
If question is not answered here, the Forum.
Icar is set in the far future, presently 92030. The human race has been through many wars but none as far reaching as the war that begun one thousand years ago. Now, the galaxy is split between a race of intelligent robots, called the Droids and the human race. The droids rarely impinge the territory of the human race, fighting amonst themselves they are little threat.
Watching over the human race is the Imperium, which is a benevolent organisation which desires the progress and survival of the race. The Imperium understands the gravity of its task. Without them, the human race would soon break apart. Of the three areas of space (called clusters) that humans control, one is rich and life is easy, one is industrially based and the third is still being colonised.
99% of the human race live and die without any knowledge of what is going under the surface of society. Gaia, a means of communicating in a virtual reality, has allowed subversive syndicates to operate within human space. The syndicates work either to make money illegally or to simply explore avenues of human existence that are denied to them by the Imperium.
The player characters begin as pawns in a huge space opera where millions of people's lives are often at risk, by fighting for what they believe, they improve and grow in power until they are the ones holding the strings.
The Icar mechanics system is a cinematic percentile one which allows quick and visual combat. Although there is plenty of technical detail, this only serves to enrich the game, not slow it down. Icar is quick to get into and easy to get lost in due to its size. Most dice rolls involve rolling either a d10 (for statistics) or a d100 (for skills) and getting under a target number. This target number is then modified depending on difficulty. Advancement is achieved by roleplaying points which are used to alter the character at the start of every session. Close and vehicle combat is done using a series of moves in a cinematic combination and fire fighting is simply a case of rolling under a target number.
Unlike most free online RPGs, Icar has a comprehensive GM section and is designed in such a way to aid the creation of dynamic campaigns. This includes a 3 dice mechanic which allows random occurences to be quickly decided and complicated in outcome.
Icar is not a complete game. The society section requires more work and there is only one setting. Also, there is more work required on the equipment section. The game is ordered in a number of HTML pages, which was historically the best choice. It is currently being converted in its entirity into PDF format for easier printing. Already, you'll find that The Elements and the Strings have been converted!
Icar is Free for non-commercial use and I intend to keep it that way.