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Download Rules

The Rules set contains all the books and resources for the mechanics of Icar. The Background, Society and Equipment are split into different sections. Chances are, you'll need all of these files to play Icar, so it's best to download them all.
you are all individuals

Elements

The core rules. Includes all the rule mechanics that you need to play Icar. A percentile system for skills and D10 for the statistics. In full colour with resources, contents and index. Also includes the first page of the character sheet.
v 6.7MB :: PDF :: 2008/08/17 ::

Character Sheet 2

The second page of the character sheet. 2 of 2. Includes encumberance information and the skill list.
v 10 :: JPG :: 2005/03/01 ::

Human Body and Armour Sheet

Supplement to the Character sheet, this holds the statistics for the character's body hit points and armour. This page contains the body and armour sheets for two characters.
v 1 :: JPG :: 2005/03/01 ::

Bionics Body and Armour Sheet.

This sheet contains the body and armour statistics for bionics characters. Also has an area for writing down bionics systems that are installed.
v 2 :: JPG :: 2007/06/05 ::

Gaiajack

This is the device that the character uses to connect to Gaia (the net). Two Gaiajacks are provided per page.
v 1 :: JPG :: 2005/03/01 ::

Strings

The Icar Gamesmaster guide. Includes a description of the Icarian model, a way of running complex and dynamic campaigns
v 1.1 :: PDF :: 2004/02/13 ::

Space Combat Planet Sheet

This sheet is for space combat, where the battle is taken place around a planet.
v 1 :: JPG :: 2005/05/06 ::

Space Combat Capital Sheet

This sheet is for space combat, where the battle is taken place between fighters and a Capital ship. To use this, you'll also need the Capital Manoeuvre Sheet.
v 1 :: JPG :: 2005/05/06 ::

GM Tracking Sheet

A sheet to help the Gamesmaster keep track of friends and enemies of the player group.
v 1 :: JPG :: 2004/02/13 ::

GM Close Combat Sheet

This sheet acts as an information organiser for close combat sessions. It includes places to put statistics of combatants and gives some example combos.
v 1 :: JPG :: 2004/02/13 ::

GM Colony Information Sheet

This sheet captures all the information that is required about any given system, including planets, colonies, council information and trade.
v 1 :: JPG :: 2004/02/13 ::

Space Combat Capital Manoeuvre Sheet

This sheet is for space combat, where the battle is taken place around a capital ship. This sheet holds the moves that the fighter will be performing. Youll also need the capital ship sheet to go with this one.
v 1 :: JPG :: 2005/05/06 ::